#include <lstate.h>
Data Fields | |
| StkId | base | 
| StkId | top | 
| int | state | 
| union { | |
| struct { | |
| const Instruction * savedpc | |
| const Instruction ** pc | |
| int tailcalls | |
| } l | |
| struct { | |
| int dummy | |
| } c | |
| } | u | 
Definition at line 76 of file lstate.h.
Definition at line 78 of file lstate.h.
Referenced by correctstack(), isinstack(), lua_close(), lua_getinfo(), lua_getlocal(), lua_setlocal(), luaD_pcall(), luaD_poscall(), luaD_precall(), resume_error(), and stack_init().
Definition at line 80 of file lstate.h.
Referenced by correctstack(), lua_checkstack(), luaD_callhook(), luaD_precall(), resume(), stack_init(), and traversestack().
| int CallInfo::state | 
Definition at line 81 of file lstate.h.
Referenced by callrethooks(), currentpc(), lua_getstack(), lua_resume(), lua_yield(), luaD_call(), luaD_precall(), luaV_execute(), resume(), stack_init(), traceexec(), and traversestack().
| const Instruction* CallInfo::savedpc | 
| const Instruction** CallInfo::pc | 
| struct { ... } CallInfo::l | 
Referenced by callrethooks(), currentpc(), getfuncname(), lua_getstack(), luaD_precall(), luaV_execute(), and traceexec().
| int CallInfo::dummy | 
| struct { ... } CallInfo::c | 
| union { ... } CallInfo::u | 
Referenced by callrethooks(), currentpc(), getfuncname(), lua_getstack(), luaD_precall(), luaV_execute(), and traceexec().
 1.5.2